![]() If you're someone we might know from another community, feel free to mention that in the post! You absolutely don't need to write a pitch or anything – apart from some veterans the picks will be random. There's a forum thread in our beta section where you can throw a post at us to share your interest in participating! Log in with your Desura/IndieDB account and post whatever. We use this platform because it makes it very easy for us to gather the community and manage invites etc, as well as providing some convenient features like auto updating.Įnough with the info! Where do I sign up? For those not sure what it is, it's basically like Steam (but more lightweight). Since we want new ”first impressions” between each major update, we want to keep a portion of potential beta users on standby.Īfter the beta has begun, older applications will be picked first, so if you post before the start of the beta, you're pretty much guaranteed to get access within the first few updates. How many sort of depends on the amount of interest shown, but a majority will probably get in. A week after that we'll send out more invites. In two weeks, we'll invite 5-6 people, mainly to test out the system. The Mage is the magic wielding subclass of Idleon and also specialises in woodcutting which makes them key to early progression in the. The game isn't very long yet, as we're still in a phase where we add new features, and we want to be somewhat done with the basic framework before going into full content crunch. With this Mage build guide to Idleon your progress as the magic wielding class will efficiently take you to end of W1 and give you a solid foothold into W2. Getting 100 % completion (side quests, rare drops, cards, crafting, fishing, challenges, etc) would likely take a few hours. If you complete the side quests, up to 60 minutes. So, if what you're yearning for is the final product, a beta might not be for you!įor the average player, a playthrough where you disregard everything but the main quest would probably take about 30 minutes. The Minecraft Alpha, where you could already do a ton of stuff, and where its open ended nature meant that the alpha version was pretty much a complete game in a sense. It's a way for you to help us make a better game, by finding bugs, annoyances, and sharing your thoughts on what can be improved upon (and the things we've got right). Magic is already pretty nifty, all it needs is a talent update to get some good things to make it easier to build up as one to be completely on par with 1-hander and 2-hander skill builds. Register your interest of participating in the beta! This operation cannot be completed after relocating to Skyhold.This piece of news is to inform our IndieDB-watchers that you can now.Unlocks war table operation Upon the Waking Sea.I will continue translation efforts in the hope we can narrow this down further. According to the translators, a reference to the “ Guardian” also indicates “an island off the northern coast.” Most curious. What is of greater interest, however, is that none of the runes translate intelligibly, meaning it is all in code. Interestingly, the runes are Alamarri in origin, belonging to the tribes that inhabited Ferelden almost a thousand years ago. We have agents with magical knowledge and the means to acquire texts. They would happily translate the runes for us. ![]() I know of several Antivan scholars who can be discreet. Note: The time listed is the time it takes with no agents. I also use utility buffs and potions to boost it even higher, reaching 100 crit chance and very high crit damage.
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